Solo is a game currently in development, conceived and developed by Max Media. Gameplay involves climbing sheer rock cliffs to complete an arcane quest. Using realistic 3D artwork and environment effects, including a full day/night cycle and weather events, Solo seeks to bring the excitement of rock climbing to a computer game. Support for the Oculus Rift, and future integration of natural gesture control bring that immersive VR to an entirely new level. A full adventure storyline is in production, with an “arcade mode” version soon to be released on Facebook.
Unity, C#, Mecanim, NGUI, Oculus Rift, Leap Motion