Mobile Projects

Oculus GearVR Zion Narrows Experience

clients/categories
ClientsMobileSpecterrasVirtual Reality

description

The Zion Narrows Experience is a virtual reality title developed for the Oculus and GearVR, created by Specterras Productions. Available now on the Oculus Store, The Zion Experience is “a navigable VR experience of one of the most remarkable areas in Zion National Park, Utah. The Zion Narrows Experience will allow the viewer to navigate above and around some of the most dramatic sandstone formation in the narrows.”

Max Media developed the VR navigation for this title, which allows the user to smoothly move between “nodes” in the VR environment, as well as assisting in the production of user interface, audio behavior, and optimization.

technical
Unity 3D, C#, Oculus, GearVR

 

 


Rosetta Stone Lingo Letter Sounds

clients/categories
360KIDFlashK-12 EducationMobileUnity

Lingo Letter Sounds

description

Developed with 360KID for Rosetta Stone, Lingo Letter Sounds is Rosetta Stone’s first entry into the kids language learning market, and part of the “first apps for preschoolers (ages 3-6) that combine English reading with Spanish speaking.” I did the gameplay programming for the application, with another development studio building the “Parents Corner” component and assisting with gameplay bugs. The game was produced in Unity, but uses a 2D approach to gameplay and visual effects. Lingo Letter Sounds is available now on the iTunes App Store.

technical
Unity, NGUI, 2D Toolkit, C#, Prime31 Plugins, Flash Professional

 

 


Walking Cinema: Posts from Gloucester

clients/categories
ClientsMobileUntravel Media

description
Worked with Untravel Media to program an interactive walking tour that runs on iOS and Android phones for the city of Gloucester. From Boston Globe Magazine: “A perfect tour Gloucester uses one of its products to tell the history of the city on Gloucester HarborWalk . With the help of local artists, historians, and craftspeople, 42 “Story Moments” are placed along the waterfront on granite posts from Cape Ann quarries. Learn about the country’s oldest fishing port by using the newest technology including mobile apps. Ongoing daily. Free. Downtown Gloucester. www.ghwalk.org”  The application is free and available on iTunes.  Winner of a 2013 Gold MUSE Award

technical
Appcelerator Titanium, iOS, Android, Geolocation


Boxing Coach iPhone Application

clients/categories
Independent ProjectsMobile

 

description
Conceived, designed, and programmed an iPhone application targeted at users who perform boxing workouts using a heavy bag. From the application’s web page: “Boxing Coach is the perfect partner for your heavy bag boxing or martial arts training. Not only does it do all the things your typical boxing timer does – keep track of your round time, prep/rest times, give you audio feedback to start/end rounds – it is the ONLY iPhone application that will actually count your punches/kicks and keep track of your punching tempo during the round.” Available for sale on iTunes.

technical
PhoneGap, XCode, OpenFeint, GameCenter, Flurry


Species Explorer

clients/categories
Flash LiteFlexIndependent ProjectsMobileWeb

description
Species Explorer is an independent project created by Max Media, with the goal of connecting people to their local wildlife. The project will use both mobile and web-based components to allow entering nature observations, sharing within an online community of other “species explorers,” adding geocode and image data, and much more. This project is currently in production.

technical
Flash Lite 2.x, Flex


mDog Flash Lite client

clients/categories
Flash LiteMobile

description
Worked with mDog to produce a Flash Lite content browser for some of mDog’s high profile clients in the publishing industry. mDog is in charge of “mobilizing” content for a virtual who’s who of publishing, including The Wall Street Journal, Forbes, MarketWatch, Barron’s, Billboard, Computerworld, and many more. This project is currently in production.

technical
Flash Lite 2.x, Windows Mobile


Untravel Media Interactive Travel Media

clients/categories
Flash LiteMobileUntravel Media

description
Worked with Untravel Media, a mobile startup, to produce the Flash Lite client for their walking tour product. Untravel Media “offers an end-to-end solution for easily creating immersive location-based media for mobile.” Max Media programmed the Flash Lite component of Untravel’s “Mobile Narrative System” which serves as the platform for running the tours on various mobile devices, including iRiver Clix, Symbian, and Windows Mobile. This project is currently in production.

technical
Flash Lite 2.x, Symbian, Clix, Windows Mobile