K-12 Education Projects

Rosetta Stone Kids Reading

clients/categories
ClientsFlashFlexK-12 EducationLexia LearningMarketsRosetta Stone

description

Developed with Lexia Learning and Rosetta Stone, Rosetta Stone Kids Reading is a mobile app that “introduces and reinforces core reading skills in engaging, self-paced interactive learning experiences personalized for each child.” Based on Lexia Learning’s research-based expertise in reading education, the app teaches a range of critical tools to help young people learn to read, including phonological awareness, phonics, vocabulary, fluency, and comprehension. Max Media helped develop various portions of the app, with a focus on the learning activities and mini-games.

technical
Flash Builder, AIR for iOS and Android, Actionscript 3

 

 


Harvard Graduate School of Education SAIL Project

clients/categories
ClientsHarvard Graduate School of EducationK-12 EducationUnity

description

Developed for the Harvard Graduate School of Education’s SAIL program, this project places users in a virtual environment with the purpose of exploring how “walking in someone else’s shoes” can influence learning. The project “allows anyone to control a character within a virtual world to facilitate perspective taking of someone with different beliefs and background.” At the conclusion of their experience, users can “negotiate” with other users in a multi-player virtual negotiation room, where they make decisions based on the characters they have interacted with, the goals for their role (golf course owner or park ranger), and information they have learned.

technical
Unity, NGUI, C#, UnityScript

 

 


Rosetta Stone Lingo Letter Sounds

clients/categories
360KIDFlashK-12 EducationMobileUnity

Lingo Letter Sounds

description

Developed with 360KID for Rosetta Stone, Lingo Letter Sounds is Rosetta Stone’s first entry into the kids language learning market, and part of the “first apps for preschoolers (ages 3-6) that combine English reading with Spanish speaking.” I did the gameplay programming for the application, with another development studio building the “Parents Corner” component and assisting with gameplay bugs. The game was produced in Unity, but uses a 2D approach to gameplay and visual effects. Lingo Letter Sounds is available now on the iTunes App Store.

technical
Unity, NGUI, 2D Toolkit, C#, Prime31 Plugins, Flash Professional

 

 


Lexia Reading Core5

clients/categories
ClientsFlashFlexK-12 EducationLexia Learning

description

Worked as a key member of the development team for Lexia Learning’s Lexia Reading Core5 product, including doing much of the research and development involved with the iOS port to iPad. Developed in Flash Builder, Lexia Reading Core5 supports the web platform as well as Apple iPad, and is the “only research-validated literacy program available on the iPad.” Students are automatically placed at the appropriate level and work independently—via iPad, browser or desktop client—to develop their foundational reading skills. Spanning 2 years of development, I worked closely with the content and art teams to produce and code many of the game activities in the software, each focused on helping students learn a core reading skill.

technical
Flash Builder, Actionscript 3, Flash Professional, AIR for iOS

 

 


Math Nuts game for iOS and Android

clients/categories
Independent ProjectsK-12 EducationUnity

 

description

ipConceived, designed, animated, and programmed a math game for learning basic math facts. Math Nuts gives kids the practice they need to become fluent with their math facts in a fun, easy-to-use game format. Automatic recall of math facts — instead of counting or calculating the answer — is a key component of success in later math such as algebra. Math Nuts calculates your child’s speed and accuracy, shown in the Mastery Level. The game also tracks which problems your child gets wrong and increases the number of times they will be given those problems, helping them get to mastery. Available for sale on iTunes and Google Play.

technical
Unity, XCode, Blender, Photoshop, NGUI, Flash CS5

 


Lure of the Labyrinth

clients/categories
ClientsFablevisionFlashK-12 Education


description
Produced several games for Fablevision and Maryland Public Television to teach middle school math concepts in an engaging, completely original approach. Games used a rich storyline and visuals to invite users to figure out which mathematical concepts were relevant, and how to solve the various puzzles to advance through the game world.

technical
Flash AS2


Discover!

clients/categories
K-12 EducationSix Red MarblesWeb

description
Working with Six Red Marbles and Houghton Mifflin, programmed several interactive activities for Discover project. The labs were designed for K-6 student users, and included various subjects related to science education, including “Plants and Animals,” “Matter and Energy,” and “Looking at Earth.”

technical
Flash AS2


WOW Biolabs

clients/categories
FlashK-12 EducationSix Red MarblesWeb

description
Working with Six Red Marbles and McDougal Littell, programmed components, including shell, for WOW BioLabs. The BioLabs consisted of 14 separate interactive labs, ranging from such subjects as calorimetry to bird responses. The shell included features such as printing of lab reports and integration of a “notebook” that would keep track of user-entered data throughout the labs.

technical
Flash AS2


Math Mysteries

clients/categories
K-12 EducationScholasticTom Snyder Productions

description
A five-part series of educational CD-ROMs teaching middle-school math within interactive mystery stories. Students move through a cartoon 3D world rich with odd characters to discover the climax of each story, solving math problems along the way. Winner of Apple Design Award. Served as writer, technical director, and designer for multiple aspects of product, including interactive 3D environment, Quicktime, QTVR, and non-linear story structures.

technical
Quicktime, Quicktime VR, Strata Studio (for 3D design)


Silent Spring

clients/categories
Educational Web AdventuresK-12 EducationMuseum

description
An online educational game built completely in Flash 5, produced for Educational Web Adventures, LLC. Silent Spring was based on the groundbreaking work of Rachel Carson, an environmental activist famous for bringing to light the terrible effects of DDT and other pesticides on natural ecosystems.

technical
Flash 5 actionscripting, integration of external art files for use in Flash 5


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