Flash Projects

Rosetta Stone Kids Reading

clients/categories
ClientsFlashFlexK-12 EducationLexia LearningMarketsRosetta Stone

description

Developed with Lexia Learning and Rosetta Stone, Rosetta Stone Kids Reading is a mobile app that “introduces and reinforces core reading skills in engaging, self-paced interactive learning experiences personalized for each child.” Based on Lexia Learning’s research-based expertise in reading education, the app teaches a range of critical tools to help young people learn to read, including phonological awareness, phonics, vocabulary, fluency, and comprehension. Max Media helped develop various portions of the app, with a focus on the learning activities and mini-games.

technical
Flash Builder, AIR for iOS and Android, Actionscript 3

 

 


Farm Blitz Game for iOS and Android

clients/categories
ClientsCorporateFablevisionFlashMarketsTechnologies

description

Developed with FableVision for the Doorway to Dreams Fund, Farm Blitz is a mobile game where the player “learns about positive and negative compound interest by taking on the role of a farmer, harvesting crops, paying off debt and putting money into savings.” Max Media completed the port of the game from a web version to iOS and Android versions.

technical
Adobe AIR for iOS and Android, Actionscript 3

 

 


Con ‘Em If You Can Game for iOS and Android

clients/categories
ClientsCorporateFablevisionFlashMarketsTechnologies

description

Developed with FableVision for the Doorway to Dreams Fund, Con ‘Em If You Can is a mobile game where the player “assumes the role of a con artist learning key techniques – phantom riches, reciprocity, scarcity, social consensus, and source credibility – to scam the residents of Shady Acres. The intention is that by playing as the con artist, the user learns how not to fall for the schemes in the real world.” Max Media completed the port of the game from a web version to iOS and Android versions.

technical
Adobe AIR for iOS and Android, Actionscript 3

 

 


Rosetta Stone Lingo Letter Sounds

clients/categories
360KIDFlashK-12 EducationMobileUnity

Lingo Letter Sounds

description

Developed with 360KID for Rosetta Stone, Lingo Letter Sounds is Rosetta Stone’s first entry into the kids language learning market, and part of the “first apps for preschoolers (ages 3-6) that combine English reading with Spanish speaking.” I did the gameplay programming for the application, with another development studio building the “Parents Corner” component and assisting with gameplay bugs. The game was produced in Unity, but uses a 2D approach to gameplay and visual effects. Lingo Letter Sounds is available now on the iTunes App Store.

technical
Unity, NGUI, 2D Toolkit, C#, Prime31 Plugins, Flash Professional

 

 


Lexia Reading Core5

clients/categories
ClientsFlashFlexK-12 EducationLexia Learning

description

Worked as a key member of the development team for Lexia Learning’s Lexia Reading Core5 product, including doing much of the research and development involved with the iOS port to iPad. Developed in Flash Builder, Lexia Reading Core5 supports the web platform as well as Apple iPad, and is the “only research-validated literacy program available on the iPad.” Students are automatically placed at the appropriate level and work independently—via iPad, browser or desktop client—to develop their foundational reading skills. Spanning 2 years of development, I worked closely with the content and art teams to produce and code many of the game activities in the software, each focused on helping students learn a core reading skill.

technical
Flash Builder, Actionscript 3, Flash Professional, AIR for iOS

 

 


Wild Minds Exhibit

clients/categories
ClientsFlashJeff Kennedy AssociatesMuseum

description
Programmed several interactive kiosks for the New York Hall of Science’s “Wild Minds” exhibit on animal cognition. Using a variety of videos, games and displays, Wild Minds: What Animals Really Think explores the evolutionary and cognitive links that humans share with animals.

technical
Flash AS3


Lure of the Labyrinth

clients/categories
ClientsFablevisionFlashK-12 Education


description
Produced several games for Fablevision and Maryland Public Television to teach middle school math concepts in an engaging, completely original approach. Games used a rich storyline and visuals to invite users to figure out which mathematical concepts were relevant, and how to solve the various puzzles to advance through the game world.

technical
Flash AS2


Adobe MAX Mobile Guide

clients/categories
ClientsCorporateFlashFlash LiteUntravel Media


description
Produced mobile conference guide for Adobe and Untravel Media including all session information, schedule, and related videos streamed directly to the phone using the Flash Lite 3.1 distributable player. Layout would dynamically adjust depending on current orientation (landscape vs portrait) of the device.

technical
Flash Lite, flv video


TrendMicro Threat Widgets

clients/categories
CorporateFlashPJA

description
Produced several widgets for PJA and TrendMicro showcasing their malware and spam services. Used Papervision 3D to give an engaging view of their corporate offices around the world. Used Yahoo Maps API integrated with Flash to allow users to browser malware and spam activity by country.

technical
Flash AS2, flv video, Papervision3D, Mapping API


Citrix Chatterbox

clients/categories
ClientsCorporateeTractionsFlash

description
Worked with e-Tractions and Network World to produce an interactive, 3D content browsing interface for Citrix white papers. Each content square on the 3D cube can be visually related to other squares based on tags embedded in the data, and controlled via a slider bar.

 technical
Flash AS3, Papervision3D


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