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Archive for December, 2007

Chumby first impressions

Friday, December 14th, 2007

I recently received my Chumby, an elegantly styled “latte” version, complete with chumby “charms”, little trinkets meant (I suppose) to bling up your Chumby, but which my 4 year old immediately absconded with. Setup was easy, and I’m now looking at it running happily next to my iMac, pushing rotating “widgets” of slashdot, digg, nytimes, youtube, and facebook onto its screen. The hook for us Flash Lite developers is of course that all these widgets are little Flash Lite swf’s, which are downloaded automatically to your Chumby from your My Chumby page on the main Chumby web site. An extra perk, this is Flash Lite 3! So props to the Chumby folks for getting a Flash Lite 3 device out there. Not to jump the gun, after all this is a “insider’s release” not the final release, but still a notable feat.

Chumby

Having played with it for just a limited time, these are definitely “first takes” so should be taken as such. But despite the bias I have toward devices that run Flash Lite, I find myself doubting how well Chumby is going to do compared to devices like the iPhone, iTouch, or other smartphones or wifi-equipped devices that have similar capabilities, not to mention bigger corporate forces behind them. For instance, the $300 iTouch, at about an extra $100 than the Chumby, may still be what the average consumer would prefer. And with the SDK coming out sometime soon, and possible additions of Flash in the next release (this is just a guess, not based on any facts, btw), it may offer some of the same “widget” potential as the Chumby.

But here maybe is where the ergonomic, “alarm clock” form factor of the Chumby distinguishes itself. It is designed to sit on your desk and feed you “channels” of content, whether they are blog feeds, cute animations, the weather, or twitter updates. And used like this, in a passive way, I actually find it pretty compelling. It’s nice to have a small dedicated device on my desk, wrapped in a cute physical design, feeding me the latest headlines. Now on my desk may not be what Chumby had in mind, as I could just as well have this info coming to me via my desktop computer. But the chumby on my bedside table, or on the kitchen counter, may be a nice way to stay connected to your various information sources.

And because the Chumby is always cycling through your channel of widgets, it doesn’t require any input by the user to show you that content. This is compared to most other devices, like the iPhone, which can show you the same information, but require you to launch the browser, navigate your way to a site, etc.

A couple things nag at me as I use the Chumby however. One is it feels like it has a bit of an identity crisis on what it wants to be, an interactive device that lets you interact with the widget via the touchscreen, or a passive device that feeds you content without any user input needed. I tend so far to prefer the latter, as it’s a bit too bulky, not to mention constrained by a power cord, to make interacting with it ideal. Not that Dizzy Zub Zub isn’t addictive! :)

Another thing is that the widgets on the Chumby are only as good as the, uh, widgets. What I mean is that you only can control them as far as the widget’s developer(s) programmed them. So if the developer didn’t put in controls to let you scroll the text, well, tough. That text ain’t gonna scroll. This isn’t so much a criticism of Chumby, but it may point to some kind of production process issues, standards, quality control that Chumby may consider in the future to make sure the “widget experience” is up to snuff.

These are just some first impressions. So far my gut feeling is that it’s the passive widgets that have the most potential for making the Chumby stand out from the competition. Other devices are probably going to do interactives like games better, in a smaller, more wireless package. But more passive apps like blog feeds, facebook status updates, twitter, flickr feeds (think of those “digital picture frames” that are so popular this holiday season) to me have the most appeal on the Chumby.

Of course, from the Flash Lite point of view, it’s great to have another device out there, esp. running Flash Lite 3! Thank you Chumby! So lots of potential to play around and experiment with Flash video. Check it out at the Chumby site, order one, and make some widgets!

Posted in Flash Lite | No Comments »

Moket Mania

Friday, December 14th, 2007

MoketJust wanted to blog a bit of appreciation for Dale Rankine‘s eSeminar on Club Moket yesterday. Anyone languishing (as I have from time to time) in the question of “ok, I spent a ton of non-billable hours making a really cool Flash Lite app, now how do I SELL it?!” should do themselves a favor and jump over to Moket and see what he has been putting together to help independent Flash developers get their wares out there in the market.

I’ve been following Moket for a while, and it’s great to see them poised to bring Flash Lite into the mainstream market. I remember a couple years ago, when Flash Lite 1.1 was getting rolling, I for one had the feeling that things were going to “take off”. It hasn’t, unfortunately, at least for small developers, for a variety of reasons. But the one that Dale has identified and looks to solve with Club Moket, may be the biggest — no easy path to market. Just start going through the Verizon, Qualcomm BREW certification, testing, cataloguing process and you’ll see what I mean. This is not necessarily to point fingers and assign blame, just to make the observation that this problem hasn’t had many clear solutions, for quite a while now. And Moket is at least one company that is trying to resolve this issue.

The success of any aggregator of content is based on the quality of the content, and so far Moket seems to be putting high quality content into their “Moket Content Network” to make that success possible. The filtering of quality content is something often overlooked by many companies, driven by the very understandable temptation to get as many titles out there in their catalogues as possible. But the result can be an overwhelming mess of low-quality content, preventing most users from a good experience, and finding the true gems in that mess. So good to see Moket choosing the right path to avoid this pitfall.

If you haven’t checked out Moket, I recommend it highly to any Flash Lite developer who has a serious goal of taking their applications to market. You can request their information kit on the site. And if you want to help Dale spread the word, he has some little widgets/snippets you can add to your blog/site. Contact Dale for that info, or Dale if you read this please comment with a link for folks.

Posted in Flash Lite | 1 Comment »

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