Rosetta Stone Lingo Letter Sounds

description Developed with 360KID for Rosetta Stone, Lingo Letter Sounds is Rosetta Stone’s first entry into the kids language learning market, and part of the “first apps for preschoolers (ages 3-6) that combine English reading with Spanish speaking.” I did the gameplay programming for the application, with another development studio building the “Parents Corner” component and assisting […]

Math Nuts game for iOS and Android

  description Conceived, designed, animated, and programmed a math game for learning basic math facts. Math Nuts gives kids the practice they need to become fluent with their math facts in a fun, easy-to-use game format. Automatic recall of math facts — instead of counting or calculating the answer — is a key component of […]

California Museum Stop the Drop Game

description Worked with Richard Lewis Media Group and the California Museum to produce Stop the Drop, an interactive, physics-based game that is part of the Health Happens Here exhibit. Museum visitors help onscreen kids climb ropes to complete their education and graduate. When kids are about to fall from their rope, the user moves the […]